design


Strategy Pattern I will try to explain this pattern as simple as I can because it is really simple and useful. Lets define  a problem: Think about that you have employees in different departments with different titles and you need a method which calculates different salaries. Answer 1 – You can write […]

C# Design Patterns in Unity3D : Strategy Pattern


C# Design Patterns in Unity3D : Singleton In software development, design patterns help us to solve some common problems in our projects. It’s better if you use this patterns as a guide at the start of your project. If you stuck anywhere on your project, it’s time to find out […]

C# Design Patterns in Unity3D : Singleton