target


Destroy Object by Hit – Unity3D (C#) Before implement this code, please check if you add “Rigidbody” component to your objects and “Is Trigger” box is selected. Otherwise, it doesn’t work. 1 2 3 4 5 void OnTriggerEnter(Collider c){ if (c.collider.tag == "Enemy") { Destroy(c.gameObject); } } void OnTriggerEnter(Collider c){ […]

Destroy Object by Hit – Unity3D (C#)