rotate


Move, Zoom and Rotate Camera – Unity3D (C#) Move: It is same as moving character. Just use keyboard buttons and move camera with a float speed variable. private float speed = 2.0f; void Update () { if (Input.GetKey(KeyCode.RightArrow)){ transform.position += Vector3.right * speed * Time.deltaTime; } if (Input.GetKey(KeyCode.LeftArrow)){ transform.position += […]

Move, Zoom and Rotate Camera – Unity3D (C#)