move


Camera Movement with Mouse – Unity3D (C#) This type of camera controller is mostly used in RTS projects. You can move camera with mouse movement. There are two types of camera movement with mouse: Touch the edges of screen or drag the mouse. In “Drag the Mouse” movement type, player […]

Camera Movement with Mouse – Unity3D (C#)


 Add Animation – Unity3D Animations are used for animating any movement or stand position of an object. Some game objects in asset store have their own animation as you know but you can add animation even for a single cube. You can change rotation or position of a 3D object to […]

Add 2D Animation – Unity3D


Move Object to Mouse Click Position – Unity3D (C#) No matter 2D or 3D, we use same method to move an object to mouse click position. We need to get mouse click position on ground or whatever, and move object to this position. Create a plane and a cube. We […]

Move Object to Mouse Click Position – Unity3D (C#)



Move Object with Lerp – Unity3D (C#) You can use Lerp function to move an object automatically. You just need start and end points. Object moves from start to end in time. You can assign start point and end point manually in script or with mouse click. These points may […]

Move Object with Lerp – Unity3D (C#)


Move, Zoom and Rotate Camera – Unity3D (C#) Move: It is same as moving character. Just use keyboard buttons and move camera with a float speed variable. [crayon-63dd6c69d653f381571531/]   Zoom: To zoom with scroll wheel, we need scroll wheel input to zoom in or zoom out. [crayon-63dd6c69d6554954407254/] Rotate: I will give […]

Move, Zoom and Rotate Camera – Unity3D (C#)


Grid System – Unity3D (C#) Grid system is used mostly in RTS games. Your characters or buildings move on grids. You need a matrix to create a grid system. [crayon-63dd6c69dc216196874972/]   ©Coffee Break Codes – Grid System – Unity3D (C#)

Grid System – Unity3D (C#)



Character Control with Keyboard – Unity3D (C#) I will show you 2 ways to move your character with keyboard. Create a cube named “Char” and create a script named “Movement”. You can attach this script to Char object but we won’t.  Lets create an object before Start() function: [crayon-63dd6c69dce0a193393438/] character is […]

Character Control with Keyboard – Unity3D (C#)