This function is used for UI buttons mostly but sometimes we need it in game specs. It is implemented easily with mouse enter-exit listeners. We can change color of an object with renderers. Create a cube object and attach this script to it. At first, define 2 colors for standard […]

Change Color on Hover (Mouseover) – Unity3D (C#)

Change Camera – Unity3D (C#) Switching between multiple cameras is familiar to everybody from racing games. You can get a view from rear, front, interior etc. It’s easy to implement. If you use two or three cameras, you can assign a key to change camera and make them disabled and […]

Change Camera – Unity3D (C#)