Destroy Object by Hit – Unity3D (C#)
Before implement this code, please check if you add “Rigidbody” component to your objects and “Is Trigger” box is selected. Otherwise, it doesn’t work.
1 2 3 4 5 | void OnTriggerEnter(Collider c){
if (c.collider.tag == "Enemy") {
Destroy(c.gameObject);
}
} |
©Coffee Break Codes – Destroy Object by Hit – Unity3D (C#)
